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Routes for Mythic+ in WoW 10.2 (Season 3)
In this guide you will find the routes for Mythic+ keys in WoW Dragonflight 10.2. Absolutely all of the sample routes are completely universal, which in turn allows you to use them on both Tyrannical and Fortified. These routes are perfect for mastering and/or farming the most popular key difficulties such as: Mythic+10, Mythic+15, and Mythic+20. Additionally, they can also be used to progress through lower and/or higher difficulty levels. Zooming in on the images will help you see the battle sequence against minor enemies and bosses in WoW 10.2 dungeons.
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Black Rook Hold |
A very easy route to pass the dungeon Black Rook Hold using Mythic+ keys in absolutely any difficulty. In the route there are no skipping enemies using invisibility, and groups of enemies and their sequence are formed in such a way that the tank of any class is comfortable to keep them on them. Ideal for teams and passing with random players. |
Atal'Dazar |
According to the design of this route, you first go to the first boss and use Heroism (BL), and after that you start killing % enemies. |
Waycrest Manor |
This is one of the easiest routes of this dungeon, allows you to easily gain % of enemies without much damage to the group. |
Throne of the Tides |
This route allows you to avoid gaining extra % of enemy troops, and makes it easier to fight the second boss without having to take risks. |
The Everbloom |
Bloodlust is used at the beginning of the fight, % of opponents are gained, after that the group goes to 1 boss and uses Heroism (BL) again. All subsequent dungeon progression can be called standard. Provides +1 BL with faster % of enemies. |
Darkheart Thicket |
Heroism / Bloodlust (BL) are used at the beginning of combat. The essence of this route is that you avoid fighting all the difficult and unpleasant groups of mobs. When going through dungeons you will have to use invisibility and other tricks (like gates) to avoid fighting all unwanted enemies. Ideal for weak teams or passing with random players. |
Dawn of the Infinite: Murozond's Rise |
Standard playthrough of this dungeon forces players to kill an extra % of enemy troops. This route helps to fix this problem. This route requires players to use invisibility (if you kill a boss and can't go back using invisibility - jump off the platform, resurrect and then go to the portal you want). |
Dawn of the Infinite: Galakrond's Fall |
The main problem with this dungeon is the excessive % of enemy troops in the standard walkthrough. This route solves this problem perfectly, skip the mobs before the final boss as shown in the image and then you won't need to kill an excessive amount of enemies. This will allow you to quickly and easily pass the dungeons in the timer. |
P.S. These routes are ideal for completing the Mythic+ dungeons in the third season of WoW Dragonflight in a timer with keystones difficulty levels: 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30 and even higher.